FAQ |
.PlaneAI 0
, replace this line with
.IsPlayer
, then replace the original
.IsPlayer
entry by
.PlaneAI 0
, save the modified mission file and
launch it. You might start off with a completely red cockpit. Just switch off the virtual
cockpit (BACKSPACE) and voila ! Although you can fire the guns ( just pull the trigger,
and watch all the guns blaze away !), the game might crash if you attempt to drop any
bombs ...
"ww2.exe -m Data\missions\sample.mis"
If you are uneasy about using DOS
prompts, "Mission Manager" can do this for you, giving you a preview of
the mission briefing and allowing you to modify your player's callsign before launching
directly into the game.
Note : A mission can actually be located anywhere on your hard drive, it does not have to
be in the game's missions folder.
.Completed #
Simply increment the value by one.
Make sure that you also update the relevant value for .Stage1Wins or .Stage1Losses. If
your campaign has a branchpoint, you will need to know in which branch the current
campaign is located and accordingly edit .Stage2Wins or .Stage3Wins. Now save the modified
file, and return to the game.
This requires using a DOS prompt box
to enter commands manually. These are the basic installations tools which all graphical
front-ends finally use.
This graphical frontend for Sqzip and
elbzip provides a quick and easy way of installing mods. You don't even need to know where
the files are supposed to go to - SkinMaster does it all for you. It can also manage your
archive backups.
This little tool is solely meant for
sound files to be packed to Sim.elb and voice.elb. Provides logical sound grouping
functions.
This graphical frontend to Sqzip
provides a quick way of extracting or packig single files. Not advised for large
installations, you do have to know to which archive the files must be packed.