P-47D "Thunderbolt" Paint Package

by Jamie Iverson
Special thanks to Warren, Judge & Hammerd for all their help and inspiration.

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Enclosed in this zip is everything you will need to paint your very own P-47 skins.
As always, please make sure you keep a backup copy of your ww2.sqs file!!

Here is a list of the files for the P-47.
Yes, it is a bit overwhelming, but keep in mind that much of the work has been done for you already!

P1COMMON-SPR.bmp (optional hi-res damage)
P47-256DAM.bmp (distant view damage)
P47-256DTY.bmp (distant view)
P47bldam.bmp (wing tops damaged)
P47bldty.bmp (wing tops)
P47brdam.bmp (wing bottoms damaged)
P47brdty.bmp (wing bottoms)
P47tldam.bmp (fuselage front half damaged)
P47tldty.bmp (fuselage front half)
P47trdam.bmp (fuselage tail damaged)
P47trdty.bmp (fuselage tail)

Two updated 3D files are also provided. These will need to be installed for the updated mapping to work. This basically fixes a few glitches in the orignal 3d files like the same texture used for the top and bottom of the horiz stab.

P47DAMAGE.J3P
P47s.j3d

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Template Notes:

The template files are layered Photoshop files. This means that different elements like panel lines, rivet detail, paint, alpha masks, ect. all reside on different layers which blend together to create the final image. This also makes it fairly easy to change paint colors and markings.

The best way to get a feel for working in layers is to study the files and turn different layers on and off to see they work together. I would also suggest creating additional layers for weathering, paint chips or whatever.

Note the damage layers and "extra alpha" layers. These are overlaid on the other layers to create the "damage" skin. Don't forget to turn these off when saving the bmps for your undamaged skin.

The distant skin is a pain, the best thing to do is copy and paste your other skins on the P47-256DTY.psd that I've provided. Set your transparency low to help line things up.

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Getting Started:

Here is a short tutorial to get you going.

1) Open up P47trdty.psd

You will see the rear half of the fuselage with all the layers on.

2) Turn off the extra alpha and damage layers

3) Click on the color layer, pick a brush and a color and start painting!

4) Once you are satisfied with your paint work, be sure to save your new psd.

5) Flatten all layers

6) Go to Image>Mode>Indexed Color and then choose Selective 256 with no transparency.

7) Go to Image>Mode>Color Table and click on any pink squares that show up. Make sure the RGB values are set to 255,0,255. This step will make sure any transparent areas will remain transparent.

8) Save as a bmp file to your export/ww2.sqs folder.

9) Now, fire up ww2frm and import your skin!!

10) Launch WW2F and check out your work. The rear half of the Jug should sport your new scheme. (I like to fire up WW2F Mission Manager to quickly jump into a P-47 mission, the training missions work well)


Happy painting!!!



